
There
are a few simple things to remember when getting ready
to record at any studio. They are as follows. They may
be no brainers to most, but there have been instances
in the past when this list could have saved a client
time and money:
- 1.
Make sure your instrument is in the best possible
condition.
-
guitar
& bass
a. Put new strings
on and work them in a bit. This can make a drastic
difference in whether you get a good sound or a
dead sound. The best possible signal is always desired
for recording. There is only a certain amount of
"fixing in the mix" that can be done,
and everything adds up in the end.
b. INTONATION
INTONATION INTONATION !!!! If your axe
isn't set up properly, tuning will be virtually
impossible. What sounds acceptable live is not acceptable
in a recording environment.
c. Have a good
idea of the sound or sounds that you wish to achieve.
We have a variety of methods to record you, via
different amps, etc. so a bit of forethought is
well worth your time.
drums
Get new heads and work them in a bit as well. A
muddy drum sound can literally ruin a recording.
There again is only so much an engineer can do to
"fix in the mix."
keyboards & synths
a. Place a call
to the studio and figure out the best way of tracking
your synth parts. If you have sequences that you
wish to use, find out ahead of time how to sync
your sequence up to an external computer. If you
wish to use our wealth of synth sounds instead of
your own, figure out how to transfer your MIDI data
to our computer so that we can trigger our synths.
If you are going to use your own sounds, try to
map each part to an individual output if you have
that capability. Also, single parts per track are
preferred, example: try not to merge your drum parts
to a single track, as it makes separation a bit
more difficult. Ultimately, your preparation time
will save you time and money.
b. BRING
YOUR MANUALS !!! This is huge should
there be any sync or output issues.
c. If you bring
sequences in, make sure that they are properly quantized
if need be. We have seen a few "programmers"
who attempt to play freely in a sequence and had
disastrous results. Also, know what is on each track.
Documentation is best for quick and easy referencing.
d. Know how
to turn your effects off. Unless there is a specific
effect on a track that we cannot duplicate in-house,
it is better to turn all effects off (i.e. reverbs,
chorus, delay, flange, etc.) Our outboard effects
are generally better than those shipped on most
synths.
wind
instruments
Bring anything that you would bring to a live gig,
that should get you through a session. As long as
you have a quality instrument, you should track
just fine.
- 2.
Know your parts.
-
This
will save you time and money. Unless you are interested
in our production services and would like to work
with us in writing and developing your material,
it would be in your best interest to know what you
are going to play.
- 3.
Bring Reference Material.
-
This
helps a great deal in helping us to understand what
you are going for, as well as helping in mixdown
to achieve a sound.
4.
Got a practice tape or cd?
-
Bringing
a "rough draft" of what you are about
to either record or develop for recording helps.
If
you follow all of these guidelines, you will greatly
improve your recording experience. We have state of
the art equipment, but a recording is only as good as
the instruments used and the performance executed.
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